ISS Sharack NX-15

Home Page Play games in the arcade * Home Page Home Page Home Page
  Register
Login 
View unanswered posts View active topics

Delete all board cookies

All times are UTC - 5 hours [ DST ]



Welcome
Welcome to <strong>ISS Sharack NX-15</strong>.

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. Registration is fast, simple, and absolutely free, so please, <a href="/profile.php?mode=register">join our community today</a>!


Home Page Home Page  [ 16 posts ]  Go to page
1, 2
 >> Next 
  Print view
Previous topic | Next topic 
Author Message
Offline 
 Post subject: New Tech
PostPosted: Sat Mar 08, 2008 5:46 pm 
User avatar
Science Officer
Science Officer

Joined: Sat Dec 29, 2007 11:31 pm
Posts: 334
Location: Deep Space
[youtube]http://www.youtube.com/watch?v=cSVwusDeEhI[/youtube]






ReadyBot Robot Ready To Clean Your Kitchen

ReadyBot is a kitchen cleaning robot that is already at the prototype stage; the intent is to provide a general purpose robot able to clean the kitchen. Many countries, especially Japan and parts of Europe, face a significant demographic challenge. Because of changes in birthrates, there are not enough new workers entering the market. Over the next few decades, tens of millions of robots, capable of performing menial and repetitive work, will be required to keep those economies afloat and competitive.
While governments and academics have poured effort into research and made great progress, to this day there is still no "general purpose" or mass-production robots available for household and commercial use.


Lieutenant Commander Unica
Science Officer


Top
 Profile  
 
Offline 
 Post subject:
PostPosted: Mon Mar 10, 2008 7:33 pm 
User avatar
Science Officer
Science Officer

Joined: Sat Dec 29, 2007 11:31 pm
Posts: 334
Location: Deep Space
ARMAR Humanoid Robot For The Kitchen

ARMAR, a kitchen robot with the domestic touch, will be demonstrated in Munich this week. Not only is ARMAR handy in the kitchen, it also is designed to work closely with human beings, unlike industrial robots which do not need such exacting constraints. ARMAR is designed to be careful with dishes and capable of locating and picking up cups and glasses placed anywhere within reach. According to engineer Helge Björn Kuntze of the institute for Fraunhofer for information and processing (IITB) in Karlsruhe, ARMAR is able to plug an electrical applicance into the wall and put dishware in the dishwasher.

The ARMAR humanoid robot consists of the following elements:

An autonomous mobile wheel-driven platform
A body with 4 degrees of freedom (DOF)
Two arm system with grippers
Stereo camera in the head
Stereo camera also in the hand
ARMAR sits on a mobile platform, which consists of two active driven wheels fixed in the middle of an octagonal board and another two wheels as passive stabilisers (max velocity about 1m/s).
The anthropomorphic body of the robot is placed on the mobile platform and supports a rotation of about 330 degrees. It also can be bent forward, backward and sideways. The total weight of ARMAR is about 45kg.
The robot is designed with human proportions to mix well with human beings. The physical structure and kinematics of the robot's arms are intended to match those of human arms.

ARMAR should work well with the kitchen korner from William Gibson's 1996 novel Idoru:


He got up. The Kitchen Korner, sensing him, woke. The fridge door slid aside. A single ancient leaf of lettuce sagged blackly through the plastic rods of one white shelf. A half-empty bottle of Evian on another. He held his cupped hands above the lettuce...
"Hey there," the fridge said. "You've left me open." Laney said nothing.
(Read more about the kitchen korner)



Image


Lieutenant Commander Unica
Science Officer


Top
 Profile  
 
Offline 
 Post subject:
PostPosted: Tue Mar 18, 2008 5:09 pm 
User avatar
Science Officer
Science Officer

Joined: Sat Dec 29, 2007 11:31 pm
Posts: 334
Location: Deep Space
[youtube]http://www.youtube.com/watch?v=0g_RQZ-ntSw[/youtube]

Nerve-tapping neckband used in 'telepathic' chat

A neckband that translates thought into speech by picking up nerve signals has been used to demonstrate a "voiceless" phone call for the first time.
With careful training a person can send nerve signals to their vocal cords without making a sound. These signals are picked up by the neckband and relayed wirelessly to a computer that converts them into words spoken by a computerised voice.
A video (right) shows the system being used to place the first public voiceless phone call on stage at a recent conference held by microchip manufacturer Texas Instruments. Michael Callahan, co-founder of Ambient Corporation, which developed the neckband, demonstrates the device, called the Audeo.
Users needn't worry about that the system voicing their inner thoughts though. Callahan says producing signals for the Audeo to decipher requires "a level above thinking". Users must think specifically about voicing words for them to be picked up by the equipment.
The Audeo has previously been used to let people control wheelchairs using their thoughts. Watch a video demonstrating thought control of wheelchairs
"I can still talk verbally at the same time," Callahan told New Scientist. "We can differentiate between when you want to talk silently, and when you want to talk out loud." That could be useful in certain situations, he says, for example when making a private call while out in public.
The system demonstrated at the TI conference can recognise only a limited set of about 150 words and phrases, says Callahan, who likens this to the early days of speech recognition software.
At the end of the year Ambient plans to release an improved version, without a vocabulary limit. Instead of recognising whole words or phrases, it should identify the individual phonemes that make up complete words.
This version will be slower, because users will need to build up what they want to say one phoneme at a time, but it will let them say whatever they want. The phoneme-based system will be aimed at people who have lost the ability to speak due to neurological diseases like ALS – also known as motor neurone disease.


Lieutenant Commander Unica
Science Officer


Top
 Profile  
 
Offline 
 Post subject:
PostPosted: Mon Jan 12, 2009 12:51 pm 
User avatar
Science Officer
Science Officer

Joined: Sat Dec 29, 2007 11:31 pm
Posts: 334
Location: Deep Space
[youtube]http://www.youtube.com/watch?v=9BnLbv6QYcA&feature=dir[/youtube]


Lieutenant Commander Unica
Science Officer


Top
 Profile  
 
Offline 
 Post subject:
PostPosted: Tue Jan 13, 2009 7:52 am 
User avatar
Captain
Captain

Joined: Sat Dec 29, 2007 11:04 am
Posts: 269
Location: Canada
Highscores: 8
Hey that's Cool Unica ..

I like it but i think that is getting to lazy for my likeing giving the puter more chances to do all the work for ya and no chance to think for your self

just when dos it end ..


Image


Top
 Profile E-mail  
 
Offline 
 Post subject:
PostPosted: Thu Jan 22, 2009 5:33 pm 
User avatar
Communication Officer
Communication Officer

Joined: Sat Dec 29, 2007 1:43 pm
Posts: 163
Location: Canada
Highscores: 5
WOW one just never knows what you will come out with next. very nice :)


Lieutenant Commander Salena
Communications Officer


Top
 Profile E-mail  
 
Offline 
 Post subject: Robot Suit that can help you walk
PostPosted: Sun May 17, 2009 1:10 pm 
User avatar
Science Officer
Science Officer

Joined: Sat Dec 29, 2007 11:31 pm
Posts: 334
Location: Deep Space
New hope has been given to the elderly and disabled with a robotic suit that helps people walk.
HAL - short for "hybrid assistive limb" - is a computerized suit with sensors that read brain signals directing limb movement through the skin.
It will be available for rent in Japan for £1,260 per month from this week. The invention could have far-reaching benefits for the disabled and elderly.

The 22 pound (10 kilogram) battery-operated computer system is belted to the waist. It captures the brain signals and relays them to mechanical leg braces strapped to the thighs and knees, which then provide robotic assistance to people as they walk.
Cyberdyne, a new company in Tsukuba outside Tokyo, will mass-produce HAL. Two people demonstrated the suits at the company's headquarters today.
A demonstration video also showed a partially paralysed person getting up from a chair and walking slowly wearing the HAL suit.
"We are ready to present this to the world," said Yoshiyuki Sankai, a University of Tsukuba professor who designed HAL.

Sankai, who has worked on robot suits since 1992 and is also Cyberdyne's chief executive, said a full device that covers the entire body is also being designed, though it is unclear when it will be available commercially.
HAL comes in three sizes - small, medium and large - and also has a one-leg version for a 150,000 yen (£839) monthly rental fee.
Noel Sharkey is a robotics expert not affiliated with the technology. The professor at the University of Sheffield in the U.K. said HAL will have wide-ranging benefits for the elderly others with movement disabilities.
"HAL can only lead to extending the abilities of the elderly and keep them out of care for longer," Sharkey said.

Cyberdyne said its policy is not to reveal how much it costs to manufacture the device. It is unclear when HAL will go on sale to the public or what the price tag will be.
Robotics technology is common in manufacturing sectors, but product liability concerns restrict its widespread use in everyday life. Sankai said the HAL technology is devoted to social welfare purposes only, adding he has refused requests from military officials to share it.
Some European nations have already expressed interest and HAL may soon be on the market there, but U.S. sales are still undecided, Sankai said.

The University of California, Berkeley, and other researchers around the world are working on similar robotic suits that increase mobility.
Daiwa House Industry Co. will lease HAL suits to Japanese care facilities for the elderly and others for those with disabilities. It plans to rent 500 units over the next year. Japan is a rapidly aging society and taking care of the elderly population is widely viewed as a growing challenge here.
Daiwa manufactures homes in Japan, but is also expanding its business to nursing-home operations. "We are going to be very cautious, but we wanted to take the initiative to help people," Daiwa director Takashi Hama said.

[youtube]http://www.youtube.com/watch?v=VSP46lWvxJ4[/youtube]


Lieutenant Commander Unica
Science Officer


Top
 Profile  
 
Offline 
 Post subject: Smells from your game console
PostPosted: Sun May 17, 2009 1:22 pm 
User avatar
Science Officer
Science Officer

Joined: Sat Dec 29, 2007 11:31 pm
Posts: 334
Location: Deep Space
I love the smell of napalm on my Xbox: How computer games of the future will simulate the real stench of battle

It is one of the most memorable lines in movie history. As the air around him is rent by explosions and the whiz of bullets, Colonel Kilgore stands nonchalantly with hands on hips, sniffs the acrid breeze and declares: ‘I love the smell of napalm in the morning.’

Now actor Robert Duvall’s famous scene from the Vietnam epic Apocalypse Now could be re-enacted in millions of teenagers’ bedrooms – thanks to technology that will allow computer games consoles to release the stench of war.

The Ministry of Defence is part-funding a project in which foul smells are released into the air during training videos so that recruits literally learn to sniff out trouble.

If the technology proves a success, it is expected to be taken up by manufacturers of top-selling consoles – such as the Xbox 360 and PlayStation 3.

The team of psychologists and computer engineers developing the technology, on behalf of the British Army, plan to bombard troops with odours ranging from body sweat to diesel exhaust.

The aim is to teach recruits that the presence of some smells and absence of others could indicate danger.

At the moment, the technology is still in its infancy. But the scientists say it will soon be possible to design games in which the screech of tyres during a high-speed chase will automatically trigger the release of the smell of burning rubber.

Professor Bob Stone, research director of the Human Factors Integration Defence Technology Centre (HFIDTC) at Birmingham University, believes the technique could save soldiers’ lives.

‘Let’s say a unit is passing through a village somewhere in the Arab world where there is always the smell of cooking meat,’ explained Professor Stone

On the day in question that smell is not there. That could mean the village has been evacuated because the enemy are using it as a base from which to attack British troops. Smell is the most underrated and underused of our senses.

‘If we rely only on sights and sounds, we are in danger of closing our minds to what is going on around us. And for a soldier, that can mean the difference between life and death.’

His ‘scent delivery system’ consists of a compressed air chamber with four fans and eight compartments, each of which holds a pot of wax, chemically impregnated with a particular odour.

Those in Professor Stone’s armoury so far include cordite, burning electrical wire, weapon fire and harbour and hospital smells, though other unpleasant stinks, such as mildew and cat urine, will be added to the list.

During a demonstration in Professor Stone’s office, PhD research student Mark Blyth presses the ‘raw sewage’ smell button as 3-D images flash across the screen of a Toshiba laptop. Visitors look longingly at a gas mask hanging on a coat stand, wondering whether it will fit. A colleague from another department pops his head round the door, sniffs disgustedly and leaves with a muttered excuse.

Computer games are playing an ever-larger role in military training, partly because the devices used to operate battlefield technology systems increasingly resemble games console controls.

Professor Stone believes the smells will prove attractive to the commercial sector.

‘An American company called Trisenx is already working on something similar and I am sure there will be a successful crossover from military use to the home computer industry.

‘Within three to five years there could be games on the market with smells designed to confuse or excite the player.

‘When an alien appears on the screen, for example, he would have his own odour which would be instantly recognisable.’

Lieutenant Colonel Richard Eaton, spokesman for UK Land Forces, said: ‘Anything that can add realism to a synthetic environment – whether it’s noise, heat or smells – will enhance the training experience.’



Image

Image


Lieutenant Commander Unica
Science Officer


Top
 Profile  
 
Offline 
 Post subject:
PostPosted: Tue May 19, 2009 8:25 am 
User avatar
Captain
Captain

Joined: Sat Dec 29, 2007 11:04 am
Posts: 269
Location: Canada
Highscores: 8
LOL really cool posts Unica ..


Image


Top
 Profile E-mail  
 
Offline 
 Post subject:
PostPosted: Tue May 19, 2009 7:38 pm 
User avatar
First Officer/Tactical, Security
First Officer/Tactical, Security

Joined: Sat Dec 29, 2007 1:29 pm
Posts: 130
Location: Ontario, Canada
Highscores: 9
well thats interesting but I wouldnt care for it to give me the smell of raw sewage :?


Image


Top
 Profile E-mail  
 
Offline 
 Post subject:
PostPosted: Wed Jun 10, 2009 3:35 pm 
User avatar
Science Officer
Science Officer

Joined: Sat Dec 29, 2007 11:31 pm
Posts: 334
Location: Deep Space
ROBO CHEF

[youtube]http://www.youtube.com/watch?v=FImpJxWYzVo[/youtube]


Lieutenant Commander Unica
Science Officer


Top
 Profile  
 
Offline 
 Post subject:
PostPosted: Fri Jun 12, 2009 6:49 am 
User avatar
Captain
Captain

Joined: Sat Dec 29, 2007 11:04 am
Posts: 269
Location: Canada
Highscores: 8
hm the Robo Advancements looking good but how many of us will be out of jobs couse of them lol..


Image


Top
 Profile E-mail  
 
Offline 
 Post subject:
PostPosted: Sun Jul 19, 2009 9:04 am 
User avatar
Science Officer
Science Officer

Joined: Sat Dec 29, 2007 11:31 pm
Posts: 334
Location: Deep Space
CAR OF THE FUTURE?


[youtube]http://www.youtube.com/watch?v=C_GhNcumXh0[/youtube]


Lieutenant Commander Unica
Science Officer


Top
 Profile  
 
Offline 
 Post subject:
PostPosted: Mon Jul 20, 2009 6:34 am 
User avatar
Captain
Captain

Joined: Sat Dec 29, 2007 11:04 am
Posts: 269
Location: Canada
Highscores: 8
That be cool but hows that going to work when they are trying to cut back on the fuel consumption around the world will they build it Electrical to..??


Image


Top
 Profile E-mail  
 
Offline 
 Post subject:
PostPosted: Mon Jul 20, 2009 9:20 am 
User avatar
First Officer/Tactical, Security
First Officer/Tactical, Security

Joined: Sat Dec 29, 2007 1:29 pm
Posts: 130
Location: Ontario, Canada
Highscores: 9
Cool


Image


Top
 Profile E-mail  
 
Search for:
Display posts from previous:  Sort by  
Home Page Home Page  [ 16 posts ]  Go to page
1, 2
 >> Next 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  
cron